Dragon Quest was officially published in the North American market with an attractive name: Dragon Warrior. By 2005, many other versions of the series had been released, but the original game’s copyright still belonged to Yuji Horii and his studio Armor Project. Square Enix publishes the games with localized remakes and later versions for the Nintendo DS, Nintendo 3DS, and Nintendo Switch. Its first game was born in 1986, and until now, the number of main games has risen to 11, along with many side games. Besides, this game’s franchise has also spread to many other genres, such as manga and anime or other types of franchise novels. All major game titles have other adaptations.
The series also has a significant impact on developing other role-playing games on console systems and is continually evolving to suit players’ tastes around the world. The early games in the series were released under the title Dragon Warrior in North America to avoid a franchise conflict with the unrelated DragonQuest tabletop role-playing game. Square Enix did not trademark Dragon Quest for use in the United States until 2002.
Basically, Dragon Quest games’ gameplay is the heroes who save their land from evil and powerful forces. Heroes often form teams with many members. The most enduring elements are turn-based combat; Periodic monsters, including Slime, become the mascot of the series, a text-based menu system.
Since its inception, Dragon Quest has a very good core development team, such as the famous screenwriter Yuji Horii, character designer Akira Toriyama and composer Koichi Sugiyama who took over the respective roles of They are on most of the games in the series. The creative style of the game is to make the gameplay of this game the most intuitive and easy for the player to get started with newcomers.