Ace Combat Advance is a video game from the Ace Combat series developed by Humansoft of Hungary. This can be said to be the first product in this series to be available on a handheld game console system. It does not try to go into the simulation of flight battles but focuses on attractive combat interfaces and impressive top-down shooting graphics.
The game has only a single-player mode that spans about 12 missions. Quests usually take 4 minutes to complete, but it can take up to 8-10 minutes as a newbie. Targets, including bombing situations, escort missions, and reconnaissance flights, are also included in this mission system. You will have about ten aircraft models to choose from. When you start playing, the Mig29 might be the random choice the game installs for you. But before you start, you will be able to attend a briefing meeting to identify potential dangers. From there, you can come up with strategies for yourself to overcome a challenge-the easiest way with different firebombs and rockets.
This game’s design team is not strong in 3D design, so perhaps the team chose to develop the game without paying attention to creating a 3D perspective or first-person perspective like other Ace combat games. Instead, they replaced it with a top-down view, and objects stopped at standard 2D levels. This is probably more suitable for shooting and fighting games on the traditional GBA platform. Here, the game also attempted to allow you to spin freely and freely jump around in relatively large areas. The sound of the game is relatively gentle. It also has no dubbing or effects related to collision and action phases. The sound effects stop at a general level and aren’t varied.