Before the review, I want you to know that Advance Wars is truly a great game. They are not licensed for circulation nor protected by trademarks. So you can’t expect its box to be adequately tested. This is essentially an almost perfect GBA game with great years, balanced gameplay, and you will be playing indefinitely at no extra charge. It otherwise is a game you should have in the collection.
Advance Wars is an immersive and profound turn-based combat game. This is where you can take on an army’s command to fight hostile forces caused by world war. Units will move and fight on the map like pawns. Each unit you hold can only move in a specified space for that unit and only attack when at a certain distance. There are over 115 dirty game toys for you to complete, and each has its own quests. When you wipe out your opponents on the map, you can reach the headquarters and capture the enemy. The battles took place quite diverse like land, air, and sea. Each unit has its own advantages. Infantry is needed to occupy buildings or artillery used to attack the high castle.
The player must depend on the dangerous terrain to change tactics accordingly. There are many factors here that can affect such as high mountainous terrain and thick fog, or very cold snow that you need to keep in mind to choose the right fighting style.
The game emphasizes the level of tactics, and that is why designers have used the tutorial mode and model a mission to help players learn the best fighting tactics.
The design of Advance Wars is quite sophisticated and full of energy when giving players the graphical feeling of real anime. There are few animations in the drawing beautifully drawn, but the way they slide around the board is also extraordinary with saving images. The developers tried to keep the game from getting too messy with colors and pictures. It is complicated to lose a piece, no matter how much you have.