E.T. the Extra-Terrestrial is an adventure game that was available on the GBA. This game is designed based on the famous movie, it was built by Howard Scott Warshaw. Atari, Inc. published in the market in December 1982 for North America.
By being based on a famous movie, the manufacturer was confident that this game would receive positive feedback from users. However, the reviews went in a bad direction which makes it be one of the most failed games. Especially, after launching, this game was also considered as one of the causes of the video game crisis in 1983 (in Japan, this event was known as Atari shock). This crisis lasted from 1983 to 1985, involving excessive and unregulated game equipment. This leads to market saturation and can easily be replaced by more advanced equipment.
In E.T. the Extra-Terrestrial, players will act E.T to return to their planet, escape from the pursuit of a human scientist and FBI agent. The main task is to find and collect three special communication devices, allowing them to make calls between the planets. In addition, their pieces will be hidden under the pits (or wells). Besides collecting communications equipment, E.T also has an energy system that is displayed by the numbers on the screen. When moving energy, E.T will decrease, and the players will have to restore by collecting Reese’s Pieces along the way. In addition to recharging E.T with Reese’s Pieces, players can also use this item in two different ways. The first is to collect nine pieces of Reese’s Pieces. It allows the players to summon Elliott to help E.T crawl into the holes to pick up the communication device. The second is to not summon Elliott and store pieces of Reese’s Pieces to get reward points. After collecting enough equipment, E.T will have to move to a fixed location to make a call with fellow, and they will send a rescue ship to Earth. Next, E.T has to quickly move to the rescue ship for a limited time to complete the game.
Besides simple content, E.T. the Extra-Terrestrial also has a normal image system. In addition, the manufacturer also prepares six different environments to create new contexts for the players to have an interesting experience.