Golden Sun is a series of fantasy role-playing video games developed by Camelot Software Planning and published by Nintendo.
On this game’s plot, you control Isaac’s teenager, and his childhood friend, Garet, goes with him on his adventures. They also have Jenna, who is kidnapped at the beginning of the game by the main villains, Saturos and Menardi, and then Isaac and Garet learn about their destiny. On their quest, they meet Ivan and Mia, who have the same power as them. People who can use synergy are called Adepts, and each one has its elemental alignment. For some reason (the mystery behind alchemy, the magic), the elements receive planets’ names, so get used to them. Fire is Mars, Water is Mercury, Wind is Jupiter, and Earth is Venus.
The synergy system is excellent because it breaks the rule of the “impenetrable obstacle” many RPGs have, which is that you have devastating spells but cannot move that rock out of your way. This also opens up a series of puzzles involving these synergies through the game, and to unlock some; you need to pass a small dungeon first. This is a good point, as it adds a challenge. The battle system, as explained before, has the flaw of not retargeting creatures. The Djinn system is excellent, as it affects all the battles you take part in.
By mixing Djinn of different elements, Earth, Fire, Wind, and Water (Venus, Mars, Jupiter, and Mercury), you can change your character’s class. Each class has its unique abilities, and so on, synergies. Another thing that is a good point at the Djinn system is that they go to standby mode after unleashing them in battle, waiting to be summoned in groups or alone. The more Djinn you put into demand, the stronger the call is. What adds challenge to this is the fact that you lose stats and abilities by unleashing Djinn. This forces the player to think more about its attacks.