The Legend of Zelda: The Minish Cap is one of the most famous Adventure games on Game Boy Advance console. This game was officially released to players in 2005. Its developer is not a distant name but flagship, one of the leading game developers in Japan. The chief executive officer is Nintendo and is for handheld games. Minish Cap is probably the last game in the Zelda series to play with the original 2-dimensional format. Most of the other games later moved to the 3rd dimension with a different play style like Phantom Hourglass or later Spirit Tracks.
In the world of Zelda, Minish Cap occurs in a single, transient, and independent time period, mentioned in the Ocarina of Time. Here Minish Cap happened during the period between Skyward Sword and Four Swords. Thus, it becomes the second time period in the story. The first part is a prequel to the Four Swords. The plot of The Minish Cap is the story of Vaati and the birth of the Four Sword, which are the main factors contributing to future developments.
You will play the main character, and the first task is to dig down underground dungeons to search for your precious items. Every player in the game can be defeated by these precious items taken from the dungeon in the first place. Besides, the game also includes many other side quests, and you are free to perform. You will be able to meet characters from the Zelda series in turn; for example, you have to contact Tiele to get the gift boxes’ reward when you win in each side quest. Another rule of this game is that you can increase the size of the Minish if it is too small by the small size port. This indirectly changes the way the player navigates the character. They have to resize characters to be able to match complex sentences and large obstacles like tall meadows, large walls, or very small ravines. Likewise, your competitors can take advantage of this functionality so you can resize and get huge.