Mega Man Battle Network 6 is a video game developed by Capcom for the Game Boy Advance (GBA) handheld game console.
Ahh, we all know that Megaman games and their stories aren’t always the best thing globally, but I think that they did quite well on this one. The story starts with Lan leaving all his friends behind, it is a quite sad part if you have played all the games, and I think the first time the opening has featured Lan only. The game pics up right at the start.
Battles take place on a 3×6 grid, half of which is yours to move on. The other half belongs to the enemy, but this can change with chip effects and virus abilities. You control basically both Lan and Megaman in battle. The only thing you do is controls the chips that are selected. Yout hen switch to Megaman in which you battle using the chips… you can move up, down, left, or right in this field of battle.
A new feature is “Crosses.” A lot like Souls from MMBN 4 and 5, you fuse with other Navis to gain power. One of the changes is that you do not need a chip to use across. You select across from the Cross menu, then select your chips. Also, unlike its predecessor, you do not get taken out of your cross after 3 turns. You now get taken out if your weak element hit you; I find it a hassle and a stupid idea.
Another new feature is the “Beast Out”. This is similar to the Cross, but it only lasts three turns. You can combine a Beast Out and a Cross, you gat a Beast Cross, which combines the advantages and disadvantages of both the Beast and the Cross.