Sonic Advance is a 2001 platform game developed by Dimps for the Game Boy Advance (GBA). It was the first Sonic the Hedgehog released on a Nintendo console and was produced in commemoration of the series’ tenth anniversary.
Sonic Advance brings back the side-scrolling gameplay made famous by the Genesis games. You’ll instantly think of Sonic the Hedgehog 2 when you blaze through the first couple of levels with Sonic. However, this game allows more playable characters than any other 2D Sonic game. You’ll get to choose between Sonic the Hedgehog, Miles ”Tails” Prower, Knuckles the Echidna, and Amy Rose(also a hedgehog). Each character has a different way of getting through levels, and you’ll find that you’re better with some characters than with others. The levels do not change in layout with the selection of a new name, but instead, you’ll find shortcuts if you fly around with Tails rather than run along the ground with Sonic.
Along the way, you’ll find hidden unique springs in stages that, when jumped on, will transfer you to a particular stage. In this particular stage, you’ll find that you must collect rings while on a snowboard. After collecting a certain amount of rings, you’ll be awarded a Chaos Emerald. Collect all seven Chaos Emeralds, and you’ll unlock the last special zone. Speaking of zones, the game is only a little longer than Sonic the Hedgehog 3. So, the game has six zones, each with 2 acts each, and a final zone. Of course, there is the secret zone, so that’s about 14 levels to pass since each area contains two acts, except the final zone and private zone.
SA controls like pretty much any other 2D Sonic game. The basic attacks are still there, and the controls are just as precise as they ever were. If you’re a veteran of 2D Sonic games, you will have no trouble playing this game. If you’re not, then you’ll be able to get into the game’s controls quickly since they are quite simple. Despite the simplistic controls, you’ve still got a wide array of attacks at your disposal for each character. The sheer volume of attacks is quite astounding when you take into account the limited controls. Amazingly, the limited controls mixed with a broad amount of attacks never causes things to get convoluted. Everything seems like second nature after a few minutes of play.