[Gameboy Advance] Sonic Battle

Sonic Battle
Full nameSonic Battle
File size0.0
Genre Action
Region USA USA
Console Gameboy Advance (Download Emulator)

Sonic Battle is a fighting video game developed by Sonic Team for the Game Boy Advance. It was published by Sega in Japan and THQ in North America and Europe.


The focus is on Emerl. A robot Sonic finds lying on Emerald Beach. When Sonic wakes up Emerl, it establishes a ”link” to him, and Emerl becomes Sonic’s pet robot. Emerl is pretty stupid at first. He can barely walk; he knows very few words and is very weak. After Tails does some experiments, he determines that Emerl is not just some weak, pathetic robot. Instead, he is a disaster waiting to happen. Since they figured that Emerl is only as evil as his master, they go find Chaos Emeralds to power him up. As Emerl gets stronger, he also gets smarter, mimicking the person who’s looking over him at the time. 


There are many good ideas, but there are also things that could vastly improve the gameplay. To begin with, Sonic and pals battle in a 3-D environment. There are several different stages they battle in, but there are no surprises in each stage. All stages have platforms, walls, and nothing else, except they look different. Controlling your character is awkward. Since the characters are 2-D while the stage is 3-D, it can be confusing figuring out which direction you’re facing. Controls are simple and complicated at the same time. A is jump, B attacks, R is special, and L is guard/heal. When you start a battle, you can customize your special attacks. However, you want. One of the better things about the gameplay is that each character is different. 

They are not clones at all, and each one handle very differently, whether it’s Cream using her Chao to do the dirty work (isn’t that animal labor?), or Shadow with his Super-Saiyan moves (sorry, couldn’t resist), or Rouge’s unique ability to hover are all examples of the variety within characters. But here’s when the complaints come in. It seems that button presses are very unresponsive. Trying to time an attack correctly is a pain, and guarding is even worse. You heal very slowly, so the only time you can is after you’ve killed someone and before they come back to life. One of the things that really annoys me about this game is that the easiest way to win fights is to find an attack that works and uses it repeatedly. 

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