Yu-Gi-Oh! Ultimate Masters: World Championship Tournament 2006 is the latest Yu-Gi-Oh game for the Game Boy Advance.
The part of the review that people pay the most attention to, so ill keep it short and sweet. At the beginning of the game, you get to choose from several of the REAL starter decks released. As you progress and defeat your opponents (which are duel monsters correlating to their deck- ex. You duel a kuriboh, expect some kuriboh in his deck), you receive DP to buy packs. Might I add, the AI is MUCH better, but still expect to see them snatch steal your gearfried if they get the chance. Oh, and for your information, the packs are both real boosters (such as SOI) and useful special packs (such as a special summons pack.) For those who enjoy making multiple decks, this game allows you to save up to 60 decks (none of which have to be the current deck you’re using.)
Remember the past games which had around 1,500 cards? Guess what? This game has almost every card out (up to SOI,) which consists of about 2080 cards. And for those who hate buying thousands of one type of pack to find a rare card, you can still put in passwords to get the cards you need. Warning, though, some of the cards can be very expensive to get. The duel puzzles, restricted duels, and them duels from GX are back in this game, and you don’t have to wait for a stupid test to play them. Lastly, why don’t I mention a cool new feature? The banned/restricted list in the game is the same as the one currently in rea life, but you can also unlock past ban/restricted lists and use those to your heart’s content.
The controls in most of the YuGiOh games don’t change. A still accepts B declines, and the control pad moves things. During the duel, the start button allows you to see the card you currently on with its text on the side (made larger for purposes of actually being able to read.) The R button allows you to see a quick view of the card’s text/effect on your own. In my opinion, the controls are easy to get used to and pretty simple.