Mortal Kombat 4 is the fourth main installment in the Mortal Kombat series of fighting games developed by Midway Games.
You’ve had your fun complaining. The game is fun, pure, and straightforward. As soon as you press start, you are taken to character select. You have your choice of nine fighters, and they picked some good ones. You choose Raiden, Quan Chi, Fujin, Liu Kang, Reptile, Sub-Zero, Reiko, Tanya, and Scorpion. Then, you pick one of three difficulties, Novice, Warrior, or Master. Each Difficulty bumps up the opponents, along with the offense and defense. You then fight your way to Shinnok and repeat nine times.
I admit the graphics are not s good as the Game Boy trilogy. The characters aren’t very detailed, but you can tell them apart. The backgrounds are well done, and the projectiles look fine. One thing I find interesting is the way they handle fatalities. Instead of a game fatality, they take the fatalities from MK4 on the consoles and translate it into a grainy black and white video.
The music of this game is quite good. It is like a funny metal noise and matches the rhythm of the game. Most likely, these sounds are produced with an accordion. If we’re not mistaken, it has up to 8 different in-game voices spread evenly across eight rounds of the game.
The controls of the game work relatively well and have a bit of lag. You need to press the D-Pad button continually, and it has a bit of lag. You can press A to hit and kick and press B to punch. Choose the triangle to stop. Holding A + B while moving forward makes you run.