Pokémon Yellow Version is a 1998 role-playing video game developed by Game Freak and published by Nintendo for the Game Boy handheld game console.
Exploration/Travelling: The game is seen on a 2d overhead view of the map. You use the D-pad to travel around. You can enter buildings, dungeons, and various locations. Interacting with the computer players and finding hidden items is always enjoyable. Furthermore, if walking/using a bicycle is too tedious, you can ever fly to places you have already been, and to get across the water, you use a technique called surf. Overall, all of these works well together, but even with the flying, it becomes a little tedious, especially in looking for hidden items or traversing through certain dungeons. Now one interesting thing is the ability to trade with individual Computer players. Give them the Pokemon they want, and they will give you another of the same level. It was an exciting concept, and you would have liked to see more of it in the future games have played, although it is flawed. The main problem making the trading feature useless is that you are often trading a valuable Pokemon for an extremely common Pokemon not worth the trouble of trying to find the rare one to change for it. There are exceptions, of course, to that principle, yet they are too far and few to make the trading feature with the computer players a worthwhile development.
Combat is the primary attraction for this game….and while brilliant, it is flawed. Due to time restraints, I will only describe it briefly. When you enter combat with another trainer or wild Pokemon, you use one Pokemon at a time to fight theirs. You use one of four attacks or moves on your opponent, trying to reduce their health bar to zero. Once it is dropped down to zero, the Pokemon faints. The trainer who has their entire team of Pokemon faint first loses. Now since you can carry up to six Pokemon at any one time, and certain types of Pokemon have advantages and disadvantages over others….it allows for many strategies. Furthermore, since it isn’t time, you can spend a little time figuring out how to best beat your opponent with what you have at the time.