[Nintendo DS] The Legend Of Zelda – Phantom Hourglass

The Legend Of Zelda – Phantom Hourglass
Full nameLegend Of Zelda - Phantom Hourglass, The
File size34.0MB
Genre Action , Adventure
Region USA USA
Console Nintendo DS (Download Emulator)

The Legend of Zelda: Phantom Hourglass is an action-adventure game developed and published by Nintendo for the Nintendo DS handheld game console. The fourteenth installment in The Legend of Zelda series and the direct sequel to the 2002 GameCube title The Wind Waker.


To tell you the truth, the story in The Legend of Zelda: Phantom Hourglass won’t blow you away. But come on. It’s a Zelda game. In the game, Zelda, what evil will your best friend fight and become the last boss? Nobody. It’s a basic Zelda recipe. The girl is kidnapped, Link goes to save her, gets lost, the great adventure begins to fight an ancient evil. At least in this game, they don’t use Ganon or Vaati.

No, in this game, they use an entirely new shadow entity. In this game, you will find that evil is more sinister than any other Zelda villain. They don’t give anything substantial, but some parts may surprise you.


The controls in this game are perfect. Instead of using the Console and buttons, you just use the stylus. Right. Only stylus, microphone, and touchscreen.

To move around, simply tap the touchscreen, and the Link will move to that location. To use Boomerang, you draw a line, and Boomerang will follow. To attack your enemies, you can simply touch them to perform a full-body attack or draw a line between Link and the enemy to perform a horizontal slash. Some enemies cannot be physically attacked and can only be defeated by shouting at the microphone, thus putting that enemy at rest.


Honestly, as of now, these are the best graphics for DS. The characters show emotions. The monsters look menacing, the ocean waver as you paddle on it, and stunning effects. Link almost looks exactly like him in Zelda: Wind Waker. Of course, due to DS’s graphics limitations, he doesn’t look as great as it is on the GameCube, but he seems fair.

Sometimes the DS uses both the lower and upper screens to make the battles look nice, like fighting the Eox well done, so you can find the boss’s weaknesses. The sea uses very nice 3D graphics. When you are staring, half are surprised at what you are looking at. Islands in 3D, the enemy seems reasonable, and this game is ranked as the best game in DS.

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