After the first Mystery Dungeon game, everyone was anxious for a sequel. And now they got it. How is it? Read on to find out.
The story of the game is amazing. It is what the first one lacked. A detailed story that would captivate the players. A story that would make players want to play more to find out what happens next. The story is in-depth, and the characters turn out fairly deep as well. It starts out with you waking up and finding out you have no memory, and you have turned into a POKEMON!! Immediately you are into a frantic chase to help out a fellow Pokemon. You and your partner have to crawl your way through a dungeon to recover a special treasure. This is just the beginning of the story. You create an exploration team with your partner and the adventure continues.
The Gameplay is probably one of the parts of the game that has changed the least. It’s still the same, easy to remember controls of walking, attacking, and using items. There’s always some strategy needed to survive in the dungeons when you’re managing how to use your turn, your teammates, and items, and watching and fighting enemies. Aside from some optional Touch-screen usage, pretty much nothing else has changed. But the upside is that not much needed to be changed in this department anyway. Linking moves adds more stragetic gameplay, and the developers helped to fix the difficulty of the bosses as well. Now the bosses are actually challenging, and the old tactic of spamming multi-hit attacks won’t kill the boss in two turns either.
Also, one thing that disappointed me a little was the fact that Darkness and Time are so similar. There are a few version-specific pokemon, a few items, and that’s pretty much it. The games could have been better if they were joined together in some way, so people would want to get both copies to see it all. With the amazing story, this game already has, it was definitely possible.