[Nintendo DS] Pokemon Pearl

Pokemon Pearl
Full name1016 - Pokemon Pearl
File size13.8MB
Genre Role Playing
Region USA USA
Console Nintendo DS (Download Emulator)

Pokémon Pearl Version is 2006 role-playing video games developed by Game Freak, published by The Pokémon Company and Nintendo for the Nintendo DS.


It is like regular Pokemon games. Nothing new. You start as either a man or a woman, and you start in a small town called Twinleaf Town. You watch a TV show, and your opponent rushes in to meet you at a lake called Lake Verity. You happen to meet Professor Rowan there with his assistant. You exchange a few words, and then he leaves. Soon after, you go to the lake with your opponent, and you can’t find the red Gyarados. The next thing you know, you are ambushed by two Starly, and this is where the fun comes in. You see a suitcase right next to you and your opponent, and now it’s time to pick your Pokemon. You can choose Turtwig (Grass), Chimchar (Fire), or Piplup (Water), respectively. Like other Pokemon games, your opponent chooses the Pokemon “owns” the Pokemon you have chosen. This time, the assistant took the other. This surprised me – now you have an opponent you can beat!


The goal is to physically enhance your Pokemon by forcing them to battle your opponent’s Pokemon – and win. Once you have fought enough battles, your Pokemon will gain enough experience points to reach the next level (level limit is 100). Sometimes, when you level up, your little partner will learn a new technique. The movement limit that a Pokemon can remember is four (blamed terrible attention span). The problem is learning new moves to override weaker actions.

The most prominent reason why no Pokemon are the same is their stats. There’s a simple philosophy that goes with the notion of statistics in a significant way; Higher is better. Indeed, the higher the Attack your Pokemon has, the more damage it can do. The problem is, each species of Pokemon is built uniquely. For example, a Charizard is built for Attack, while a Geodude is built for Defense. When a Charizard leveled up, it would typically grow the most during Attack. Personality is also a deciding factor for its statistical growth – there are many influencing factors, but the ones I just mentioned are the most.

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