Call of Duty: Modern Warfare 3 is a 2011 first-person shooter video game, jointly developed by Infinity Ward and Sledgehammer Games and published by Activision.
If you’ve played any Call of Duty game in the past four years, you will probably be well aware of the kind of high octane storytelling that this series brings to the table. For those who are not, Modern Warfare 3 follows this tradition by throwing you headlong into the fray at top speed and does not let off from beginning to end. If you aren’t in the middle of a firefight under the shadow of the Eiffel Tower or a war-torn London, you are witnessing some of the most gripping cinematics in games or film.
The story itself is just as grand as ever, but with the story arc coming to a close, less room is left for the first and second games’ sweeping surprises. However, don’t take this to mean there aren’t any, just nothing (yet) that will throw the storyline into a tailspin.
Spec Ops/Survival: For those who don’t know, Spec Ops is spin-off missions that take place in locales similar to the campaign. Some may enjoy these missions. Others may find it downright tedious. In the end, it boils down to personal preference. Survival, on the other hand, is the most innovative addition I’ve seen so far. Think of Gears of War’s Horde mode or Call of Duty: Black Ops’ Zombies. You face waves of different enemies varying from a helicopter to juggernauts.
Multiplayer: The bread and butter of the Call of Duty franchise. Multiplayer is undoubtedly the most (in)famous aspect of every series. MW3 fixed many of the complaints from MW2 (such as “noob-tubes” and “commando “knives). Despite Infinity Ward’s best attempts, old habits still die hard. You will have issues such as lag, bad spawns, host migration, and infamously, hackers and modders. Every game isn’t perfect, but to experience the multiplayer for what it is, one must try to accept these problems that plague the online community.