Call of Duty: Roads to Victory is a 2007 World War II first-person shooter for the PlayStation Portable and a portable spin-off of Call of Duty 3 for consoles
The Gameplay is relatively good. I had quite some fun blowing stuff up. Haha. Not the best, but not the worst. The Controls are pretty straightforward. Not the best, of course, Call of Duty games on the consoles have better controls, but still good considering it’s on the PSP platform. It’s not that hard, but you can always choose Veteran difficulty for an added “sizzle’ if you want a challenge. Some levels are challenging, and you can get stuck in there, but that the fun part. You were beating challenging levels like a boss.
The Campaign is full of action. You can feel the intense emotions of your allies in missions. The battlefield is just the entire of weapons. I’ve never had to worry about ammunition. You will encounter big and robust vehicles. However, you can’t drive one. There’s a mission, though, in which you’re in an airplane, fighting enemy aircraft and bombing the enemy homeland.
The Multiplayer in this game is excellent. It has the right amount of Maps to play in and a great variety of game modes. It’s a good refresher if you’re getting a bit bored of the Campaign. It has ways that are just about killing them all or protecting the objective.
The controls in this game are very hard to get used to. You have to use square, X, triangle, and circle to look around, which is pretty much the only problem with the controls. It takes time to get used to, but it’s relatively easy on the 3rd or 4th level. If you don’t like the rules you use, you can change them by going to options and choosing a different set-up.