Monster Hunter Portable 3rd is a game in the Monster Hunter franchise for the PlayStation Portable system that was released in Japan on December 1, 2010.
It’s the same as most others, but the game series didn’t get famous for its storyline. It’s all about the gameplay. Don’t expect an elaborate storyline at all, although if you have played previous Monster Hunter games, you should know what to expect.
This is one of the game’s most vital points. All the previous weapon classes, including switch axes, glances, and the return of dual swords are different. There is a very diverse range of weapons to choose from and to specialize in. Each has its benefits and drawbacks, suited to individual hunters. However, you can use several different weapon classes to suit different styles or maybe personal battles. The actual combat itself is excellent. Monsters have new and exciting attacks and seem less predictable on average, removing (to a degree) the repetitiveness of individual battles. New monsters and new monster subspecies add more diversity to the game and add another level to the game. With different armor and weapon sets to create from the subspecies, it adds more and more to the game.
The controls are generally very smooth, with the occasional wrong camera angle and the possibility that at first, the camera may seem difficult to control accurately while in battle. Still, it quickly becomes natural just to adjust it as you go.
You can vary this game to whatever difficulty you fancy. Though not as severe as previous Monster Hunter games, it still certainly has a reasonable degree of problem and challenge throughout. With the addition of things like fatigue, die-hard fans may well end up a little disappointed. But if you feel like a challenge, you can always use a weapon class you’re not used to or you can switch to a different armor set, not so suited to the task in hand. Also, the addition of two feline comrades is a nice touch, especially for the newer additions to the series, as they can provide a much-needed distraction at times, although they can be left at home at any time should you want to.