Tomb Raider: Anniversary is an action-adventure video game co-developed by Crystal Dynamics and Buzz Monkey Software.
Tomb Raider: Anniversary is essentially a remake of the original title that hit the Playstation ten years ago. Lara Croft has supported a woman named Natla to retrieve a mysterious artifact known as the Scion. The Scion is somehow tied to the lost continent of Atlantis. Lara must traverse tombs, cliffs, underwater caverns, and fiery caves in order to find the pieces of this treasure. However, Natla’s motives become somewhat hazy.
This is the heart and soul of the game. Crystal Dynamics somehow managed to take all of the environments from the original game, completely redesign and improve on them, and retain that sense of nostalgia that one craves from playing a game like this one or the Resident Evil remake that came out a few years ago on the Gamecube.
Puzzles, not combat, are the game’s primary focus, and they are expansive, creative, and challenging (but not to the point of controller throwing). This game does not hold your hand like so many modern games do (including Legend). Instead, you have to put your brain to work. Combat, which usually pits you against a variety of hostile wildlife, is enjoyable. The boss fights in particular, and the addition of the new adrenaline doge, add a lot of excitement when you finally have to pull out those trademark pistols.
Anniversary uses the Legend engine, so you really won’t find anything remarkably new here if you played that game. The two most significant additions are the wall run (which uses Lara’s grapple) and the adrenaline dodge. The controls are pretty precise, although the lack of an autofire option on the guns and an occasionally spotty camera can provide a few hiccups. However, you do have the option to enable the manual grab, which old-school Raiders will love.