Batman: The Joker’s Return is a 1991 platform video game, the follow-up to Sunsoft’s first Batman game on the Nintendo Entertainment System.
From what we saw, the Joker survived when he fell about 100 ft(which is pretty illegitimate considering that he had died originally)and gets away to a faraway island is wreaking havoc there.
There is no nostalgia at all, and by that, no classic Batman villains/characters. There is just Batman and The Joker. This game plays a lot like Megaman because instead of Batman’s standard punches and kicks, he shoots yellow balls out of some device on his wrist. This doesn’t fit into the Batman universe and is just plain weird(imagine combining Castlevania with Mario). Other than that, the gameplay is slow, and some levels don’t even belong near Batman.
This time it’s a platformer. Again, what else would it be? You have to take on thirteen platform-er levels with the usual assortment of pit-falls and hazards, and four non-DC comic-related bosses, and two encounters with the Joker. Some of the bosses in this game are so hard it’s completely ludicrous, especially the Joker’s final confrontation.
Batman moves slowly, but to back this up, he has a slide move that makes him go faster. My main problem with the control is the kick command. It is slow and rarely hits outside of close calls. It is why it was added except to fill the controller commands. He walks smoothly and jumps just fine.