Biker Mice from Mars is a science fiction action animated series created by Rick Ungar that began airing in 1993, in the United States and lasted for three seasons.
The objective is the same as all racing games; complete a set number of laps before your opponents. You could say that the camera is isometric in that you are given a 3-dimensional feel using 2-dimensional graphics, which is gives the game its own unique feel. Controls seem odd at first. But, about ten minutes in, most people I’ve played with seem to get the hang of it. There are 6 characters to choose from, the 3 biker mice, the heroes, and 3 villains. All of the racers have slightly different stats in each of the three categories: speed, acceleration, and grip.
Additionally, each character has a unique attack that can be performed by pressing the Y button. From playing the game quite a bit, it seems that you can attack 3 times per lap. Attacks do different amounts of damage and range from Modo’s Bionic Crash where he crashes into his opponent, dealing massive damage to Grease Pit’s Grease Gun, which shoots a black sludge, slowing down your opponent.
The characters are (obviously) the same as the series. Each one has its own machine, with its own stats like more speed but less defensive power, etc., very typical, but this also adds a lot of variety. This is because their machines are very different from each other. They have their own main weapons. Unlike most racing games with items here, you won’t find power-ups in boxes or things like that. One of the most interesting things is the fact that the game lets you improve your vehicle with new powerful weapons. New engines also have to enhance the speed, more protection, etc., with the money you’ll earn.
The circuits are terrific, sewers, ruined cities, beaches… they look great, with some obstacles like oil scattered in the city streets, or cars blocking the path, trees, etc.