Mighty Morphin Power Rangers: The Movie is the title of four different video game adaptations of the film of the same name, which were released for the Super NES, Genesis, Game Boy, and Game Gear.
It’s been a while since I watched the movie, but I distinctly remember it.(Because of the Sega Genesis version, which is almost a replica)and this game doesn’t follow it. Instead, you have an all-new plot that is unique in its way but does not relate to the real ting the game is based on.
The plot is quite an irony, where the city of Angel Groove has come under attack by the evil and tyrannical Lord Zedd(Second Season Villain), and you have to save it again. However, as you go through each of the monsters, you discover that the plot’s mastermind is someone you may not have expected. This is basically how the plot goes, and it’s quite good.
The backbone of any game. The gameplay of this is quite good, with many ideas no longer implemented in today’s PR games. For example, I think the only Power Rangers game that you start human can morph into your Ranger form(with an interesting Morphing pose) by filling a Power Meter. And when you morph, you restore your life. Once in Ranger form, you can fill up that Power Meter again to unleash powerful attacks.
Another unique gameplay is that the action is a combination of both Sidescrolling 2D and semi 3D. Sidescrolling plays like normal, but semi 3D has you having two different lanes you can switch to, thus affecting the way the game is played a lot. See a pit or hazardous area? Jump to the Top Lane to avoid it. This is a similar concept used in one of the Castlevania games.
The third unique gameplay begins with a short rant of mine. One of the things I look forward to every time I watch the show is the Zord battles. Most of them quite cool and unique. The closest thing we get to see the Zord is at the very end. The monsters don’t grow. They will die.