Wild Guns is a 1994 space western shooting gallery video game developed by Natsume for the Super Nintendo Entertainment System.
This game is terribly hard (1 hit = 1 lost life) even on the Normal mode, so there is a difficulty setting in the Options menu for novices and those who have trouble. You can even play with two players! Or you can try Hard Mode(if you can beat it, my hat goes off to you!). This game has some replay value… but in my opinion, the difficulty and the 2-player feature will keep you coming back for more!
Now, this is where it really starts. The whole action of running around the place as a cowboy with a machine gun that never needs reloading taking out huge-ass robots and gun-slinging’ cowboys, grabbing that AK47 lookalike, and blasting everything in sight is just plain old fun. It kind of reminded me of Sunset Riders, the whole great fun of it.
For a pretty complex game like this, it’s good decent controls. It gets rather hard to aim and move at the same time when you first start playing, then after a day or so it’s like second nature. The blue crosshair works surprisingly well with everything in the game, it changes with each gun to correspond with that type of gun’s spread. And that ever-handy explosives key is well within reach, at least you don’t have to reach al the way to select like some other games