X-Men: Mutant Apocalypse is an action game developed and published by Capcom for the Super Nintendo Entertainment System in 1994.
The story goes as the X-Men catch notice of the island of Genosha imprisoning mutants therefore Professor X dispatches the heroes to help liberate them from their human captors. You begin each stage with their corresponding X-Men whom you choose from the beginning of the game. Each stage at the beginning includes opponents and a level layout that corresponds with each X-Men’s attributions. For example, you get Beast in a stage where he can hang by his feet on surfaces to avoid hazards and enemies alike or Psylocke who can use her jump skills to overcome various pits on her own stage.
Each stage at the beginning is like a training session to get you to know each character’s strengths and weaknesses, followed by mid-bosses and stage bosses to complete said stages. Each character also has their own special powers at no cost to use, each having an input combination of joypad plus the attack button to either shoot Cyclops’ optic blasts, Gambit’s trick cards, and so on. Besides their mutant powers, the X-Men also have their own skillset comprised of slides, climbing on walls, and dashes, which add variety to enhance gameplay.
This game was very fun to play. There is a total of five characters to choose from Psylocke, Wolverine, Gambit, Beast, and Cyclops. Each character has their own unique skills and unique fighting styles. For example, Beast can hang upside down from ceilings while Wolverine can climb up the sides of walls. In the first level, each character has their own separate missions. The missions after, however, you can choose between different characters for each mission. One X-Man can handle one mission better, and another can handle another one better, causing you to alternate between them.
The gameplay is very similar to another Capom classic, nonother than Megaman, the game’s structure is basically the same. In the beginning, we can choose and beat any mission we want whenever we want. And then the last missions only have one path.
There are small bosses and pitfalls like bridges falling while you are crossing and more obstacles like that in the middle of some stages